Today’s War World: Seamless interface between video games and what “plays out” in blood, flesh, and bone

On this day when the ultra-volatile Uranus/Pluto square gets triggered by the Full Moon in Aries/Libra, David Icke discovers what a lot of mothers and grandmothers have known, and lamented, for near on 50 years now.  Or at least I have. My son Sean used to play Asteroids, at the video store. Now Sean works as a programmer at IBM and his son Drew, if allowed, would play games on his personal device all day long.

And see Alice Walker.

Where are the video games that simulate the regeneration of the world? BTW: my daughter-in-law now tells me that what the kids were doing that day on the couch (Drew lying prone above), was playing some kind of game together. That this is how they play together, as players in the same game on their own screens.

I’ll have to ask her what kind of game. 

LOSING THE MEANING OF SANITY …

… CRAZY IS THE NEW NORMAL

September 29, 2012

by David Icke

I had a personal experience of this over the last few days when the Japanese video game giant, Sega, blocked the use of an anti-war song at the Wembley Arena that was planned to be part of a call for people to stop killing each other.

This ban was not about money because the financial deal had been agreed and the final paperwork was about to be exchanged. It was apparently stopped by the ‘brand manager’ of a video game series called, wait for it … Total War. The reason for this decision was nothing more than personal bias because Sega told us that they did not want ‘their’ music associated with a ‘controversial figure’ like me.

When it comes to crazy, inexplicable and bizarre, the very fact that the original writers of a great anti-war song could sell the rights to a multinational corporation for use in a video series called Total War takes some serious beating. But maybe that can be eclipsed by the about-faced bizarreness of the rights holder using this anti-war song in a video game in which war is sold as entertainment while banning the use of the same song to call for peace and reconciliation at an event at which thousands are attending.

And if you want to walk the extremes of bizarreness and Orwellian double-think imagine if the person banning the use of the song in its true context considers the requester ‘controversial’ while presumably considering himself non-controversial, sane and credible for producing and promoting video games in which simulated mass-murder is presented as a bit of fun and a way to enjoy your leisure time.

But then war itself has become a video game with mindless and moronic uniforms and ‘yessirs’ killing thousands of people in the Middle and Near East in remotely-controlled drone strikes while sitting at their consoles, joysticks in hand, on the other side of the world – just like the kid in his bedroom playing Total War.

‘Hey, kid, you play Total War?

‘Sure do.’

‘You good at it?’

‘Yes sir, got to level one.’

‘You wanna job?

‘Great, there’s some people – fire.’

‘There she goes, baby.’

There you go, babies.

‘No, not that one – this one.’

‘Oops, sorry. We’ll say they were insurgents.’

I hadn’t focussed much on video games before this week but what happened prompted me to have a closer look. My goodness.

Here you go – a 30,800 men battle in Total War! Wow. Lots of simulated dead people at nine minutes in. What fun.

And this stuff does not affect the minds and perceptions of the young and others playing it hour after hour with regard to their attitudes to war and violence?

The world is mad: it’s official. And Total.

And here is another video game, this time played by US troops with real weapons in Iraq – using the same language that you would hear from any kid in his bedroom playing Total War:

About Ann Kreilkamp

I'm a Ph.D. philosopher, author, magazine founder and editor, and consulting astrologer who took the Permaculture Design Course in 2007. In 2009 I deepened my committment to both "above" and "below" by starting to attend UFO conferences and founding a neighborhood permaculture garden (ganggarden.wordpress.com). See www.tendrepress.com for bio, etc.
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2 Responses to Today’s War World: Seamless interface between video games and what “plays out” in blood, flesh, and bone

  1. Ann,
    Fascinating topic that I have been doing some research into: This is a phenomenal book on the topic: http://www.amazon.com/On-Killing-Psychological-Learning-Society/dp/0316040932/ref=sr_1_1?ie=UTF8&qid=1348922635&sr=8-1&keywords=on+killing

    I will get this wrong but: Civil War only 25% of soldiers actually fired their weapons

    WW1: 30%
    WW2: 45%
    Vietnam: 97%

    Since the first Gulf war we have had no problem with our soldiers not wanting to fire. They credit this to video games, etc.
    Another interesting phenomenon discussed. Over and over in high school shootings the shooter who is still armed to the teeth will stop and put down their weapons when a teacher, or cop just yells STOP!(common in game play, getting killed, pausing, etc) When asked why they kept shooting people after their initial target they say “I was on a roll”.

  2. Yes. I thought the “Sports Bar” was about as schitsophrenic and environment as anyone could create and I know the people would never again elect somone as uneducated as a “Dan Quail”, but there were obviously more stupid birds in the Bush! I watch my own grandaughter who is staying in our library, the only spare living space left, now that we are co-housing. She is surrounded by several thousand books on a wide variety of subjects but spend all day and half the night texting on her ipod through my wifi connection. I feel that I am aging prematurely because the values I have worked so hard to develop are no longer considered relevant by a generation who prefers terse abbreviated messages. OMG, COL (COL crying out loud) But be happy, let that wrist heal stay away from the computer for few days! You addict! :)

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